After a brief reprieve from farming to enjoy Thanksgiving with my family, I finally got back to doing more Grand Cosmos runs to shore up my collection of the Warg gear sets. Most of them are sitting at 4 of 5 pieces now, and so far the game has been pretty stubborn about letting me complete the sets. I did, however, finally get the Warg Jacket of Healing, so I can present the gallery of that full set here. Obviously, this one comes from The Grand Cosmos, Patch 5.1’s new dungeon, and like the other sets in the cycle, this one has a lupine aesthetic.
Set Pieces (Requirements: AST/SCH/WHM 80)
Head: Warg Pelt of Healing
Body: Warg Jacket of Healing
Hands: Warg Fingerless Gloves of Healing
Legs: Warg Tights of Healing
Feet: Warg Shoes of Healing
Like a normal dungeon set, this one is non-dyeable, though it has a fairly solid color scheme when compared to other healing sets. A palette swap of the casting gear (which I’ve covered here), the Warg healing set largely focuses on blacks and greys, with a little teal for accent—a nice change from the usual white that we so often see on healing sets that use the same models as their casting counterparts. Personally, I find the colors of the casting set to be more interesting overall, but I can’t exactly fault this one, especially since it sticks to flexible black on the most interesting pieces.
As with the casting set, this one does have some clipping problems, mainly centered around the jacket. With the way the coat hangs, you might see some hand clipping issues, and there is some unavoidable tail clipping, too. These aren’t terribly egregious in the case of this set, but they’re always worth keeping in mind when deciding whether or not to farm for the set. The more significant issues come into play with longer hair styles, which can clip with the pelt that accompanies the jacket on the neck and shoulders (which is, to my mind, unfortunate, because longer styles seem really fitting for the gear set as a whole).
Thankfully, the clipping issues are confined to the body piece for this set, and the most interesting pieces for healers are probably the gloves and the pants, which offer nice leather options not often offered to FFXIV‘s Disciples of Magic. The gloves in particular are fairly unique and are the sort of piece that could make a look really stand out. If I were to collect only one or two pieces from the set, I’d focus on the gloves and pants, perhaps also nabbing the jacket for a tailless character, too, since it’s pretty unique in its own right.