Heavensward Retrospective: The Level 60 Endgame

As Final Fantasy XIV’s first major expansion, Heavensward had a lot to live up to, and carried a pretty heavy burden, as far as solidifying the game’s foundation for the future goes, and now that it’s nearly over, I’ve been thinking a lot about what the expansion did well and what it didn’t. Sporadically over the […]

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Heavensward Retrospective: Dungeons

As Final Fantasy XIV’s first major expansion, Heavensward had a lot to live up to, and carried a pretty heavy burden, as far as solidifying the game’s foundation for the future goes, and now that it’s nearly over, I’ve been thinking a lot about what the expansion did well and what it didn’t. Sporadically over the […]

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Heavensward Retrospective: The Main Scenario

As Final Fantasy XIV’s first major expansion, Heavensward had a lot to live up to, and carried a pretty heavy burden, as far as solidifying the game’s foundation for the future goes, and now that it’s nearly over, I’ve been thinking a lot about what the expansion did well and what it didn’t. Sporadically over the […]

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Heavensward Retrospective: Exploratory Missions (The Diadem)

As we approach the final major patch of the 3.x, Heavensward series for Final Fantasy XIV (with just a few weeks to go before Patch 3.5 Part 2, if the team keeps to schedule), it’s really starting to sink in for me that we’re at “The End.” As the game’s first major expansion, Heavensward had a […]

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Heavensward Retrospective: Saga of the Anima Weapons

As we approach the final major patch of the 3.x, Heavensward series for Final Fantasy XIV (with just a few weeks to go before Patch 3.5 Part 2, if the team keeps to schedule), it’s really starting to sink in for me that we’re at “The End.” As the game’s first major expansion, Heavensward had a […]

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